

Forged by unknown hands for unknown purposes some unknown time in the past, The Artifact is now within DeathSpank’s reach. DeathSpank has long searched for a powerful artifact called….The Artifact. The system is incredibly helpful and makes the game far less frustrating than it otherwise might have been, as long as you don’t go in expecting a puzzler.For uncounted years, DeathSpank has been a Dispenser of Justice, a Vanquisher of Evil, and a Hero to the Downtrodden. Meanwhile, fortune cookies allow you to buy hints whenever you get stuck, so you’ll always be able to bribe your way out of a situation without having to tax your brain. The inventory grinder that processes spare items into cash usefully eliminates return trips to the shop and keeps the focus squarely on the fighting. It’s not the most complex system, but it’s deep enough to allow for several different strategieĪ network of outhouses serve as both respawn checkpoints and teleportation hubs, making it easy to get from one side of the map to the other. You can equip up to four weapons and four consumable items at any given time. To that end, DeathSpank does do an excellent job of cultivating that desire with an accessible flow of action for its entire 15 hour There are no loading screens and combat takes place in real time, so there are no artificially imposed disruption Enemies respawn after a comfortable delay, and alternating between the block button and an attack button will usually be enough to take them out again. The cumulative issues prevent DeathSpank from reaching more memorable height It’s always fun and functional, but in a perfectly forgettable way in which there are no glaring problems or stellar gameplay moment The hodge-podge of good ideas are held together with minimal structure, meaning that DeathSpank has little internal momentum beyond your own desire to explore and listen to irreverent dialogue. The gluttonous sounds that accompany each meal make every snack seem delicious, exponentially magnifying your cravings for a hamburger. The healing process will also make you peculiarly hungry. The act of survival forces you to spend too much time either running away or running in circles while chowing down on frie Consuming various foodstuffs like root beer floats and pizza takes an agonizing eight seconds that literally everything can interrupt. The stark power differential between each of the twenty character levels can further create some slightly unbalanced situation Creatures that had been giving you lethal trouble will suddenly drop in one hit, while anything even remotely beyond your status will be equally dismissive of your HP.Īll of that heavy hitting demands an obnoxious amount of healing. The humor seldom falls flat, and you’ll always be looking forward to the next outlandish comment. That’s not a problem, because DeathSpank exists primarily to poke fun at other RPG NPCs like Pip Apple and his missing brother Red Delicious all have entertaining quirks and personalities, and there are numerous anachronistic references to things like Las Vegas, cell phones, and World of Warcraft. The other ninety percent consists of side quests only tangentially related to narrative goings on. Along the way, you’ll fill a bag with orphans while building towards a predictable cliffhanger ending after an epic showdown with the evil Lord Von Prong.Īll combined, those tasks comprise perhaps ten percent of the total play time. In DeathSpank, you play as DeathSpank, a thong-clad hero searching for a powerful artifact known only as The Artifact. With that said, the overall experience is so mundane that it almost defies description.ĭeathSpank is the kind of game that fades as soon as the console is off, even if it is a loving send-up of video game absurdity. The latest downloadable action-RPG from Monkey Island creator Ron Gilbert features hilarious writing and serviceable gameplay, which is far more than you normally get for $15.

To be perfectly honest, there’s no reason not to buy DeathSpank.
